本文以 STM32f103ze 爲例,介紹了 AWTK 在 RTOS 上移植的經驗。與其說移植,倒不如說是集成。所作的事情不過是把 AWTK 放到 RTOS 的一個線程中執行而已。git
AWTK 已經移植到 STM32f103ze 裸系統上,爲了簡單起見,直接在 awtk-stm32f103ze-raw 基礎上加入 RT-Thread 支持。github
rtthread/ rtthread/bsp rtthread/cortex-m3 rtthread/cortex-m3/context_gcc.S rtthread/cortex-m3/context_iar.S rtthread/cortex-m3/context_rvds.S rtthread/cortex-m3/cpuport.c rtthread/cortex-m3/SConscript rtthread/include rtthread/include/libc rtthread/include/libc/libc_dirent.h rtthread/include/libc/libc_errno.h rtthread/include/libc/libc_fcntl.h rtthread/include/libc/libc_fdset.h rtthread/include/libc/libc_ioctl.h rtthread/include/libc/libc_signal.h rtthread/include/libc/libc_stat.h rtthread/include/rtdbg.h rtthread/include/rtdebug.h rtthread/include/rtdef.h rtthread/include/rthw.h rtthread/include/rtlibc.h rtthread/include/rtm.h rtthread/include/rtservice.h rtthread/include/rtthread.h rtthread/rtconfig.h rtthread/src rtthread/src/clock.c rtthread/src/cpu.c rtthread/src/device.c rtthread/src/idle.c rtthread/src/ipc.c rtthread/src/irq.c rtthread/src/Kconfig rtthread/src/kservice.c rtthread/src/mem.c rtthread/src/memheap.c rtthread/src/mempool.c rtthread/src/object.c rtthread/src/scheduler.c rtthread/src/SConscript rtthread/src/signal.c rtthread/src/slab.c rtthread/src/thread.c rtthread/src/timer.c
rtthread rtthread/include
根據本身的須要修改配置 rtthread/rtconfig.happ
通常來講不須要修改,使用官方提供的便可。我用的是 stm32f103-mini-system 項目中的。函數
src/platforms/rtt/mutex.c src/platforms/rtt/semaphore.c src/platforms/rtt/thread.c src/platforms/common/sys_tick.c
參考stm32/libraries/HAL_Drivers/drv_common.c和components.c修改的。ui
#include "rthw.h" #include "rtthread.h" static bool_t s_kernel_inited = FALSE; static bool_t rtos_is_inited(void) { return s_kernel_inited; } static uint32_t s_heap[2 * 1024]; ret_t rtos_init(void) { rt_hw_interrupt_disable(); /* show version */ rt_show_version(); #ifdef RT_USING_HEAP rt_system_heap_init((void*)s_heap, s_heap + sizeof(s_heap) / sizeof(s_heap[0])); #endif /* initialize scheduler system */ rt_system_scheduler_init(); /* initialize timer */ rt_system_timer_init(); /* initialize timer thread */ rt_system_timer_thread_init(); /* initialize idle thread */ rt_thread_idle_init(); s_kernel_inited = TRUE; return RET_OK; } ret_t rtos_start(void) { /* start scheduler */ rt_system_scheduler_start(); return RET_OK; } void rtos_tick(void) { if (rtos_is_inited()) { rt_interrupt_enter(); rt_tick_increase(); rt_interrupt_leave(); } } void rtos_delay(uint32_t ms) { rt_thread_delay(ms); }
void* awtk_thread(void* args) { gui_app_start(320, 480); return NULL; } static ret_t awtk_start_ui_thread(void) { tk_thread_t* ui_thread = tk_thread_create(awtk_thread, NULL); return_value_if_fail(ui_thread != NULL, RET_BAD_PARAMS); tk_thread_set_priority(ui_thread, 3); tk_thread_set_name(ui_thread, "awtk"); tk_thread_set_stack_size(ui_thread, 2048); return tk_thread_start(ui_thread); } int main() { hardware_prepare(); platform_prepare(); rtos_init(); awtk_start_ui_thread(); rtos_start(); }
這裏與裸系統不一樣的地方,主要有兩個:線程
爲此 platform_prepare 函數作了防重複調用的處理。debug
static bool_t s_inited = FALSE; static uint32_t s_heam_mem[4096]; ret_t platform_prepare(void) { if(!s_inited) { s_inited = TRUE; tk_mem_init(s_heam_mem, sizeof(s_heam_mem)); } return RET_OK; }
AWTK 集成 RTOS 是很是簡單的,以上過程大概花了 2 個小時吧。只要 RTOS 自己好移植,集成 AWTK 和 RTOS 只是分分鐘的問題。code