建立一個channel實例,並把它register到eventLoopGroup中以後,這個channel而後處於inactive狀態,仍然是不可用的。只有在bind或connect方法調用成功以後才能正常。所以bind或connect算是channel初始化的最後一步,本章這就重點分析這兩個功能的實現。java
接下來的代碼分析若是沒有特別說明,都是以NioSocketChannel爲例。git
bind實現github
bind方法的調用棧以下:promise
io.netty.channel.AbstractChannel#bind(java.net.SocketAddress)
io.netty.channel.DefaultChannelPipeline#bind(java.net.SocketAddress)
io.netty.channel.AbstractChannelHandlerContext#bind(java.net.SocketAddress)
io.netty.channel.AbstractChannelHandlerContext#bind(java.net.SocketAddress, io.netty.channel.ChannelPromise)
io.netty.channel.AbstractChannelHandlerContext#invokeBind
io.netty.channel.DefaultChannelPipeline.HeadContext#bind
io.netty.channel.AbstractChannel.AbstractUnsafe#bind
io.netty.channel.socket.nio.NioSocketChannel#doBind
io.netty.channel.socket.nio.NioSocketChannel#doBind0
爲了能簡單明瞭地展現調用關係,這個調用棧忽略了一些調用。可能有多個AbstractChannelHandlerContext的方法在不一樣的線程中被調用。之後在描述調用棧時也會忽略這一點,再也不贅述。異步
io.netty.channel.AbstractChannel.AbstractUnsafe#bind執行了主要的bind邏輯,它會調用doBind, 而後在channel的狀態從inactive變成active,就調用pipline的fireChannelActive方法觸發channelActives事件。doBind是io.netty.channel.AbstractChannel定義的抽象方法。NioSocketChannel只須要實現這個方法,整個bind功能就完整了。socket
1 @Override
2 protected void doBind(SocketAddress localAddress) throws Exception { 3 doBind0(localAddress); 4 } 5 private void doBind0(SocketAddress localAddress) throws Exception { 6 if (PlatformDependent.javaVersion() >= 7) { 7 SocketUtils.bind(javaChannel(), localAddress); 8 } else { 9 SocketUtils.bind(javaChannel().socket(), localAddress); 10 } 11 }
SocketUtils封裝了經過AccessController調用JDK的socket API接口,事實上仍是調用Socket或SocketChannel的bind方法。Nio的三個Channel類實現doBind的代碼幾乎同樣。ide
connect實現oop
connect的調用棧以下:this
io.netty.channel.AbstractChannel#connect(java.net.SocketAddress)
io.netty.channel.DefaultChannelPipeline#connect(java.net.SocketAddress)
io.netty.channel.AbstractChannelHandlerContext#connect(java.net.SocketAddress)
io.netty.channel.AbstractChannelHandlerContext#connect(java.net.SocketAddress, io.netty.channel.ChannelPromise)
io.netty.channel.AbstractChannelHandlerContext#connect(java.net.SocketAddress, java.net.SocketAddress, io.netty.channel.ChannelPromise)
io.netty.channel.AbstractChannelHandlerContext#invokeConnect
io.netty.channel.DefaultChannelPipeline.HeadContext#connect
io.netty.channel.nio.AbstractNioChannel.AbstractNioUnsafe#connect
io.netty.channel.socket.nio.NioSocketChannel#doConnect
connect的主要邏輯在io.netty.channel.nio.AbstractNioChannel.AbstractNioUnsafe#connect中實現,它的流程是:spa
1. 調用doConnect方法,這個方法是AbstractNioChanne定義的抽象方法。
2. 若是doConnect成功,且channel的狀態從inactive變成active,則調用pipeline的fireChannelActive方法觸發channelActive事件。
3. 若是doConnection失敗,調用close關閉channel。
io.netty.channel.socket.nio.NioSocketChannel#doConnect中是socket connect API的調用。下面是connect的關鍵代碼。
1 @Override
2 public final void connect( 3 final SocketAddress remoteAddress, final SocketAddress localAddress, final ChannelPromise promise) { 4 if (!promise.setUncancellable() || !ensureOpen(promise)) { 5 return; 6 } 7 8 try { 9 if (connectPromise != null) { 10 // Already a connect in process. 11 throw new ConnectionPendingException(); 12 } 13 14 boolean wasActive = isActive(); 15 if (doConnect(remoteAddress, localAddress)) { 16 fulfillConnectPromise(promise, wasActive); 17 } else { 18 connectPromise = promise; 19 requestedRemoteAddress = remoteAddress; 20 21 // Schedule connect timeout. 22 int connectTimeoutMillis = config().getConnectTimeoutMillis(); 23 if (connectTimeoutMillis > 0) { 24 connectTimeoutFuture = eventLoop().schedule(new Runnable() { 25 @Override 26 public void run() { 27 ChannelPromise connectPromise = AbstractNioChannel.this.connectPromise; 28 ConnectTimeoutException cause = 29 new ConnectTimeoutException("connection timed out: " + remoteAddress); 30 if (connectPromise != null && connectPromise.tryFailure(cause)) { 31 close(voidPromise()); 32 } 33 } 34 }, connectTimeoutMillis, TimeUnit.MILLISECONDS); 35 } 36 37 promise.addListener(new ChannelFutureListener() { 38 @Override 39 public void operationComplete(ChannelFuture future) throws Exception { 40 if (future.isCancelled()) { 41 if (connectTimeoutFuture != null) { 42 connectTimeoutFuture.cancel(false); 43 } 44 connectPromise = null; 45 close(voidPromise()); 46 } 47 } 48 }); 49 } 50 } catch (Throwable t) { 51 promise.tryFailure(annotateConnectException(t, remoteAddress)); 52 closeIfClosed(); 53 } 54 } 55 56 private void fulfillConnectPromise(ChannelPromise promise, boolean wasActive) { 57 if (promise == null) { 58 return; 59 } 60 boolean active = isActive(); 61 boolean promiseSet = promise.trySuccess(); 62 63 if (!wasActive && active) { 64 pipeline().fireChannelActive(); 65 } 66 if (!promiseSet) { 67 close(voidPromise()); 68 } 69 }
第14,15行和整個fulfillConnectPromise方法處理正常流程。
第18-52行處理異常流程。代碼雖然多,但總結起來就一句話: 設置promis返回錯誤,確保可以調用close方法
io.netty.channel.socket.nio.NioSocketChannel#doConnect實現和doBind實現相似:
1 @Override
2 protected boolean doConnect(SocketAddress remoteAddress, SocketAddress localAddress) throws Exception { 3 if (localAddress != null) { 4 doBind0(localAddress); 5 } 6 7 boolean success = false; 8 try { 9 boolean connected = SocketUtils.connect(javaChannel(), remoteAddress); 10 if (!connected) { 11 selectionKey().interestOps(SelectionKey.OP_CONNECT); 12 } 13 success = true; 14 return connected; 15 } finally { 16 if (!success) { 17 doClose(); 18 } 19 } 20 }
在第11行,註冊OP_CONNECT事件。因爲channel在初始化是被設置成非阻塞模式,connect方法可能返回false, 若是返回false表示connect操做沒有完成,須要經過selector關注OP_CONNECT事件,把connect變成一個異步過程。只有異步調用io.netty.channel.nio.AbstractNioChannel.AbstractNioUnsafe#finishConnect以後,connect纔算完成。finishConnect在eventLoop中被調用:
1 //io.netty.channel.nio.NioEventLoop#processSelectedKey(java.nio.channels.SelectionKey, io.netty.channel.nio.AbstractNioChannel) 2 if ((readyOps & SelectionKey.OP_CONNECT) != 0) { 3 int ops = k.interestOps(); 4 ops &= ~SelectionKey.OP_CONNECT; 5 k.interestOps(ops); 6 unsafe.finishConnect(); 7 }
finishConnection的實現以下:
1 //io.netty.channel.nio.AbstractNioChannel.AbstractNioUnsafe#finishConnect 2 @Override 3 public final void finishConnect() { 4 // Note this method is invoked by the event loop only if the connection attempt was 5 // neither cancelled nor timed out. 6 7 assert eventLoop().inEventLoop(); 8 try { 9 boolean wasActive = isActive(); 10 doFinishConnect(); 11 fulfillConnectPromise(connectPromise, wasActive); 12 } catch (Throwable t) { 13 fulfillConnectPromise(connectPromise, annotateConnectException(t, requestedRemoteAddress)); 14 } finally { 15 // Check for null as the connectTimeoutFuture is only created if a connectTimeoutMillis > 0 is used 16 // See https://github.com/netty/netty/issues/1770 17 if (connectTimeoutFuture != null) { 18 connectTimeoutFuture.cancel(false); 19 } 20 connectPromise = null; 21 } 22 } 23 24 //io.netty.channel.socket.nio.NioSocketChannel#doFinishConnect 25 @Override 26 protected void doFinishConnect() throws Exception { 27 if (!javaChannel().finishConnect()) { 28 throw new Error(); 29 } 30 }
9-11行是finishConnection的關鍵代碼, 先調用doFinishConnect執行完成鏈接以後的操做,NioSocketChannel實現是檢查鏈接是否真的已經完成(27-29行),而後調用fulfillConnectPromise觸發事件,設置promise返回值。在前面分析netty.channel.nio.AbstractNioChannel.AbstractNioUnsafe#connect代碼時,能夠看到在doConnect調用成功之後會當即調用這個方法。這個方法被調用兩次是爲了確保channelActive事件必定會被觸發一次。
localAddress,remoteAddress實現:獲得channel的本地和遠程地址
這個兩個方法的實現幾乎同樣,這裏只分析localAddress,它的調用棧以下:
1 io.netty.channel.AbstractChannel#localAddress
2 io.netty.channel.AbstractChannel.AbstractUnsafe#localAddress 3 io.netty.channel.socket.nio.NioSocketChannel#localAddress0
這個方法不會觸發任何事件,所以沒有經過pipline調用unsafe,它直接調用unsafe的方法:
1 //io.netty.channel.AbstractChannel#localAddress
2 @Override
3 public SocketAddress localAddress() { 4 SocketAddress localAddress = this.localAddress; 5 if (localAddress == null) { 6 try { 7 this.localAddress = localAddress = unsafe().localAddress(); 8 } catch (Throwable t) { 9 // Sometimes fails on a closed socket in Windows. 10 return null; 11 } 12 } 13 return localAddress; 14 }
在第7行直接調用unsafe的locallAddress方法,這個方法在AbstractUnsafe中實現,它調用了localAddress0,這一個protected的抽象方法,在NioSocketChannel中的實現是:
1 @Override
2 protected SocketAddress localAddress0() { 3 return javaChannel().socket().getLocalSocketAddress(); 4 }