//程序員
// main.swiftswift
// 7-3練習dom
//spa
// Created by 非凡程序員 on 15/7/3.three
// Copyright (c) 2015年非凡程序員. All rights reserved.get
//io
import Foundationclass
// 開始盜墓import
class daoMu{程序
//找到500噸
var golden = 500
var GoldenWeGetTag:Int=0
var GoldenWeGet:Int=0
var moneyGet:Int=0
var path_frist:pathOut?=pathOut.path_one
var path_second:pathOut?=pathOut.path_two
var path_third:pathOut?=pathOut.path_three
var path_safe="墓道盡頭糉王小哥在等你!!"
var MuShi : Int = 0 {
willSet{
println("選擇墓室")
}
didSet{
println("進入墓室\(MuShi)")
ifMuShi%2==0{
println("哇~找到了一箱~~")
GoldenWeGetTag=1
}
else{
println("哇~血屍啊~~~~")
GoldenWeGetTag=0
}
}
}
enum pathOut:String{
case path_one="墓道盡頭一大批禁婆等你!!"
case path_two="墓道盡頭一大批海猴子等你!!"
case path_three="墓道盡頭糉王小哥在等你!!"
}
}
extensiondaoMu{
var wawawa:Int {
get {
returnself.GoldenWeGet
}
set( keys ) {
if (GoldenWeGetTag==1)
{
self.GoldenWeGet += 100
self.GoldenWeGetTag = 0;
}
}
}
}
var biji = daoMu()
for ( var i = 0 ;i < 10; i++ ){
biji.MuShi = i+1
biji.wawawa = biji.MuShi
biji.moneyGet=biji.wawawa*300
println( "我有\(biji.wawawa)克黃金" )
println( "我有\(biji.moneyGet)錢" )
}
var pathnumber=arc4random()%3
var pathString=""
if( pathnumber == 0)
{
pathString=(biji.path_frist?.rawValue)!
}
elseif( pathnumber == 1)
{
pathString=(biji.path_second?.rawValue)!
}
elseif(pathnumber==2)
{
pathString=(biji.path_third?.rawValue)!
}
println("我選擇第\(pathnumber+1)個出路,看到\(pathString)")
if( pathString == biji.path_safe ){
println( "恭喜你找到終極" )
}else{
println( "選錯路了,青銅門裏替守20年" )
}