初始化鏈接對象html
_connectionString = ConfigurationManager.ConnectionStrings["RedisConnectionString"].ConnectionString; _connMultiplexer = ConnectionMultiplexer.Connect(_connectionString); _db = _connMultiplexer.GetDatabase(db);
經過 keys或scan查找出匹配的key,StackExchange.Redis 中調用 keys/scan/size/flush/save/集羣 等命令須使用 IServer 對象redis
_server = _connMultiplexer.GetServer(_connMultiplexer.GetEndPoints()[0]); //默認一個服務器 var pattern = "BUIK_201710*"; var keys = _server.Keys(database: _db.Database, pattern: pattern); //StackExchange.Redis 會根據redis版本決定用keys仍是scan(>2.8) return _db.KeyDelete(keys.ToArray()); //刪除一組key
若是數據量很大(好比幾十萬個key),以上操做會很慢,甚至超時,緣由未知,由於經過命令執行keys是很快的服務器
爲了提升效率,能夠經過Lua腳本進行模糊查詢的批量操做lua
var pattern = "BUIK_201710*"; var redisResult = await _db.ScriptEvaluateAsync(LuaScript.Prepare( //Redis的keys模糊查詢: " local res = redis.call('KEYS', @keypattern) " + " return res "), new { @keypattern = pattern }); if (!redisResult.IsNull) { _db.KeyDelete((string[])redisResult); //刪除一組key }
固然也能夠經過腳本執行刪除,不贅述,參考:https://www.cnblogs.com/skig/p/redis-lua-batch.htmlspa