有時須要獲取圖片的尺寸,這須要在圖片加載完成之後才能夠。有三種方式實現,下面一一介紹。
1、load事件 javascript
<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<title>img - load event</title>
</head>
<body>
<img id="img1" src="http://pic1.win4000.com/wallpaper/f/51c3bb99a21ea.jpg">
<p id="p1">loading...</p>
<script type="text/javascript">
img1.onload = function() {
p1.innerHTML = 'loaded';
}
</script>
</body>
</html>
測試,全部瀏覽器都顯示出了「loaded」,說明全部瀏覽器都支持img的load事件。
2、readystatechange事件html
<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<title>img - readystatechange event</title>
</head>
<body>
<img id="img1" src="http://pic1.win4000.com/wallpaper/f/51c3bb99a21ea.jpg">
<p id="p1">loading...</p>
<script type="text/javascript">
img1.onreadystatechange = function() {
if(img1.readyState=="complete"||img1.readyState=="loaded"){
p1.innerHTML = 'readystatechange:loaded'
}
}
</script>
</body>
</html>
readyState爲complete和loaded則代表圖片已經加載完畢。測試IE6-IE10支持該事件,其它瀏覽器不支持。
3、img的complete屬性 java
<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<title>img - complete attribute</title>
</head>
<body>
<img id="img1" src="http://pic1.win4000.com/wallpaper/f/51c3bb99a21ea.jpg">
<p id="p1">loading...</p>
<script type="text/javascript">
function imgLoad(img, callback) {
var timer = setInterval(function() {
if (img.complete) {
callback(img)
clearInterval(timer)
}
}, 50)
}
imgLoad(img1, function() {
p1.innerHTML('加載完畢')
})
</script>
</body>
</html>