初窺Android AudioFlinger

         Android  AudioFlinger 是Android音頻系統的兩大服務之一,另外一個服務是AudioPolicyService,這兩大服務都在系統啓動時有MediaSever加載,加載的代碼位於:frameworks/base/media/mediaserver/main_mediaserver.cpp。函數

int main(int argc, char** argv)
{
    signal(SIGPIPE, SIG_IGN);
    char value[PROPERTY_VALUE_MAX];
    ..........
        sp<ProcessState> proc(ProcessState::self());
        sp<IServiceManager> sm = defaultServiceManager();
        ALOGI("ServiceManager: %p", sm.get());
        AudioFlinger::instantiate();
        MediaPlayerService::instantiate();
        CameraService::instantiate();
        AudioPolicyService::instantiate();
        registerExtensions();
        ProcessState::self()->startThreadPool();
        IPCThreadState::self()->joinThreadPool();
    }
}

這裏只說下 AudioFlinger::instantiate();的實現。spa

instantiate()函數調用位於:framework/base/native/include/binder.h設計

template<typename SERVICE>
class BinderService
{
public:
    static status_t publish(bool allowIsolated = false) {
        sp<IServiceManager> sm(defaultServiceManager());
        return sm->addService(
                String16(SERVICE::getServiceName()),
                new SERVICE(), allowIsolated);
    }

    ........
    static void instantiate() { publish(); }
    ........
}

剛看到此段源碼時候有點疑惑,爲何是調用BinderService類的instantiate()方法的?後來找了AudioFlinger的類定義,發現是繼承關係。code

class AudioFlinger :
    public BinderService<AudioFlinger>, public BnAudioFlinger
{
    friend class BinderService<AudioFlinger>;   // for AudioFlinger()
public:
    static const char* getServiceName() ANDROID_API { return "media.audio_flinger"; }

    virtual     status_t    dump(int fd, const Vector<String16>& args);
    ........
}

step 1. BinderService 設計爲模版類,並由AudioFlinger繼承。回頭看下BinderService 的static status_t publish(bool allowIsolated = false)方法。server

sm->addService(
                String16(SERVICE::getServiceName()),
                new SERVICE(), allowIsolated);
BinderService<AudioFlinger> 兌換後
sm->addService(
                String16(AudioFlinger::getServiceName()),
                new AudioFlinger(), allowIsolated);
所以 AudioFlinger::instantiate(); 能夠總結爲:
setp 1 : 調用父類BinderService<AudioFlinger>的instantiate()函數。
setp 2 : 調用父類BinderService<AudioFlinger>的publish()函數,真正的建立了AudioFlinger實例,並添加到servicemanager的服務列表中。
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