#include <zmq.hpp> #include <string> #include <iostream> #include <windows.h> #include<zhelpers.hpp> using namespace std; DWORD WINAPI MyThread_client(LPVOID lpParamter) { zmq::context_t context (1); //創建套接字 zmq::socket_t socket (context, ZMQ_REQ); std::cout << "Connecting to hello world server..." << std::endl; //鏈接服務器 socket.connect ("tcp://localhost:5555"); for (int request_nbr = 0; request_nbr != 10; request_nbr++) { s_send (socket, "hello"); std::cout << "Client1 Received :" <<s_recv (socket)<< std::endl; Sleep(1000); } return 0; } DWORD WINAPI MyThread_client1(LPVOID lpParamter) { zmq::context_t context (1); //創建套接字 zmq::socket_t socket (context, ZMQ_REQ); std::cout << "Connecting to hello world server..." << std::endl; //鏈接服務器 socket.connect ("tcp://localhost:5555"); for (int request_nbr = 0; request_nbr != 10; request_nbr++) { s_send (socket, "SB"); std::cout << "Client2 Received :" <<s_recv (socket)<< std::endl; Sleep(1000); } return 0; } DWORD WINAPI MyThread_servce(LPVOID lpParamter) { zmq::context_t context (1); zmq::socket_t socket (context, ZMQ_REP); //綁定端口 socket.bind ("tcp://*:5555"); while (true) { std::cout << "Servce Received: "<<s_recv (socket)<< std::endl; s_send (socket, "world"); } } int main () { HANDLE hThread1 = CreateThread(NULL, 0, MyThread_client, NULL, 0, NULL); HANDLE hThread2 = CreateThread(NULL, 0, MyThread_servce, NULL, 0, NULL); HANDLE hThread3 = CreateThread(NULL, 0, MyThread_client1, NULL, 0, NULL); while(1); return 0; }
運行結果:node
這裏我創建了兩個客戶端和一個服務器,每一個都獨立運行一個線程。客戶端1發了「hello」,客戶端2發了「SB」,服務器都能接收到而且返回了world。ios
2:發佈訂閱模式(PUB-SUB)git
所謂發佈訂閱,好比天氣預報,當不少人訂閱以後,中心服務器直接往訂閱的人發送就能夠了,不須要管對方有沒有收到。也就是1對N的模式。這裏還有重要的一個概念,頻道:跟收音機的頻道相似,訂閱者設定了頻道才能聽到該頻道的消息github
看例程序:編程
#include <zmq.hpp> #include <string> #include <iostream> #include <windows.h> #include<zhelpers.hpp> using namespace std; //訂閱1 DWORD WINAPI MyThread_sub1(LPVOID lpParamter) { zmq::context_t context(1); zmq::socket_t subscriber (context, ZMQ_SUB); //鏈接 subscriber.connect("tcp://localhost:5563"); //設置頻道B subscriber.setsockopt( ZMQ_SUBSCRIBE, "A", 1); while (1) { // Read envelope with address std::string address = s_recv (subscriber); // Read message contents std::string contents = s_recv (subscriber); std::cout << "訂閱1:[" << address << "] " << contents << std::endl; } return 0; } //訂閱2 DWORD WINAPI MyThread_sub2(LPVOID lpParamter) { zmq::context_t context(1); zmq::socket_t subscriber (context, ZMQ_SUB); //鏈接 subscriber.connect("tcp://localhost:5563"); //設置頻道B subscriber.setsockopt( ZMQ_SUBSCRIBE, "B", 1); while (1) { // Read envelope with address std::string address = s_recv (subscriber); // Read message contents std::string contents = s_recv (subscriber); std::cout << "訂閱2:[" << address << "] " << contents << std::endl; } return 0; } //訂閱3 DWORD WINAPI MyThread_sub3(LPVOID lpParamter) { zmq::context_t context(1); zmq::socket_t subscriber (context, ZMQ_SUB); //鏈接 subscriber.connect("tcp://localhost:5563"); //設置頻道B // subscriber.setsockopt( ZMQ_SUBSCRIBE, "B", 1); while (1) { // Read envelope with address std::string address = s_recv (subscriber); // Read message contents std::string contents = s_recv (subscriber); std::cout << "訂閱3:[" << address << "] " << contents << std::endl; } return 0; } //發佈線程 DWORD WINAPI MyThread_pub(LPVOID lpParamter) { // Prepare our context and publisher zmq::context_t context(1); zmq::socket_t publisher(context, ZMQ_PUB); publisher.bind("tcp://*:5563"); while (1) { // Write two messages, each with an envelope and content s_sendmore (publisher, "A"); s_send (publisher, "We don't want to see this"); Sleep (100); s_sendmore (publisher, "B"); s_send (publisher, "We would like to see this"); Sleep (100); } } int main () { HANDLE hThread1 = CreateThread(NULL, 0, MyThread_pub, NULL, 0, NULL); Sleep(1000); HANDLE hThread2 = CreateThread(NULL, 0, MyThread_sub1, NULL, 0, NULL); HANDLE hThread3 = CreateThread(NULL, 0, MyThread_sub2, NULL, 0, NULL); HANDLE hThread4 = CreateThread(NULL, 0, MyThread_sub3, NULL, 0, NULL); while(1); return 0; }
結果:windows