Winform中封裝DevExpress的MarqueeProgressBarComtrol實現彈窗式進度條效果

場景

在Winform中實現彈窗式進度條編程

 

 

就是新建一個窗體,而後在窗體中加入進度條控件,而後在觸發進度條的事件中將加載進度報告給ide

進度條控件。工具

注:大數據

博客主頁:
https://blog.csdn.net/badao_liumang_qizhi
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實現

設計進度條窗體

新建窗體FrmProgressBar,打開設計頁面,打開DevExpress的工具箱。spa

拖拽一個SplashScreen控件.net

 

 

而後再拖拽一個label和MarqueeProgressBarControl控件線程

 

 

而後打開其代碼頁面,編輯其代碼爲設計

 public partial class FrmProgressBar : SplashScreen
    {
        #region 單例實現
        private static string _lockFlag = "FrmProgressBarLock";
        private static FrmProgressBar _instance = null;

        /// <summary>
        /// 進度條窗口實例
        /// </summary>
        public static FrmProgressBar Instance
        {
            get
            {
                lock(_lockFlag)
                {
                    if (_instance == null)
                    {
                        _instance = new FrmProgressBar(true);
                    }
                    else if (_instance.IsDisposed)
                    {
                        _instance = null;
                        _instance = new FrmProgressBar(true);
                    }
                    return _instance;
                }
            }
        }

        #endregion

        #region 字段定義

        private bool _isShowTitle = false;

        #endregion

        #region 構造方法

        private FrmProgressBar()
        {
            InitializeComponent();
        }

        private FrmProgressBar(bool isShowTitle)
        {
            InitializeComponent();
            this._isShowTitle = isShowTitle;
            this.marqueeProgressBarControl1.Properties.ShowTitle = this._isShowTitle;
        }

        #endregion

        #region 屬性定義

        /// <summary>
        /// 是否顯示標題
        /// </summary>
        public bool IsShowTitle
        {
            get
            {
                return this._isShowTitle;
            }
            set
            {
                this._isShowTitle = value;
                this.marqueeProgressBarControl1.Properties.ShowTitle = this._isShowTitle;
            }
        }

        /// <summary>
        /// 提示文本
        /// </summary>
        public string NotifyText
        {
            get
            {
                return this.labelControl2.Text;
            }
            set
            {
                this.labelControl2.Text = value;
            }
        }

        /// <summary>
        /// 進度值
        /// </summary>
        public int ProgressValue
        {
            get
            {
                return (int)this.marqueeProgressBarControl1.EditValue;
            }
            set
            {
                this.marqueeProgressBarControl1.Text = String.Format("{0}%", value);
            }
        }

        #endregion


        #region Overrides

        public override void ProcessCommand(Enum cmd, object arg)
        {
            base.ProcessCommand(cmd, arg);
        }

        #endregion

        public enum SplashScreenCommand
        {
        }
    }

 

 

調用進度條窗體

須要新開一個線程去執行進度條所表明的任務,在觸發進度條的事件中3d

BackgroundWorker bgWorker = new BackgroundWorker();

而且設置其是否報告進度屬性爲true

bgWorker.WorkerReportsProgress = true;

而後綁定具體的進度條所表明的任務

bgWorker.DoWork -= backgroundWorker1_DoWork;
bgWorker.DoWork += backgroundWorker1_DoWork;

在此綁定的方法中就會執行具體的任務

而後設置任務進度改變的事件綁定

bgWorker.ProgressChanged -= bgWorker_ProgressChanged;
bgWorker.ProgressChanged += bgWorker_ProgressChanged;

在此方法中進行進度條進度與任務執行進度的綁定

 private void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            if (e.ProgressPercentage >= 0 && e.ProgressPercentage <= 100)
            {
                Dialog.FrmProgressBar.Instance.ProgressValue = e.ProgressPercentage;
            }
        }

而後設置任務執行完以後關閉進度條窗口

bgWorker.RunWorkerCompleted -= bgWorker_RunWorkerCompleted;
bgWorker.RunWorkerCompleted += bgWorker_RunWorkerCompleted;

在執行完的方法中

private void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            Dialog.FrmProgressBar.Instance.Dispose();           //關閉進度對話框
        }

而後開始執行後臺操做

bgWorker.RunWorkerAsync();

而後最後讓進度條窗體顯示

Dialog.FrmProgressBar.Instance.ShowDialog();

須要注意的是:

在DoWork 中綁定的具體的執行的任務中必定是佷費時間的任務,若是就是簡單的

幾個for循環,那麼會看不到效果,由於這兩個線程沒有時間差,因此會同時顯示與關閉。

因此在具體執行的後臺任務中要執行有時間差的任務,好比讀取大數據量文件。

而且在執行此任務時要根據執行的任務進度去進行報告。

在DoWork綁定的方法中

BackgroundWorker bgWorker = sender as BackgroundWorker;

。。。

bgWorker.ReportProgress(10);      //10%

。。。

bgWorker.ReportProgress(65);

。。。

bgWorker.ReportProgress(100);

完整示例代碼

//建立新的後臺線程
BackgroundWorker bgWorker = new BackgroundWorker();
//設置線程是否報告進度爲true
bgWorker.WorkerReportsProgress = true;
//綁定具體的後臺任務的方法,在此方法中會報告進度
bgWorker.DoWork -= backgroundWorker1_DoWork;
bgWorker.DoWork += backgroundWorker1_DoWork;
//當進度改變時事件綁定,將綁定的進度做爲進度條的進度
bgWorker.ProgressChanged -= bgWorker_ProgressChanged;
bgWorker.ProgressChanged += bgWorker_ProgressChanged;
//後臺線程執行完事件綁定,會關閉進度條窗口
bgWorker.RunWorkerCompleted -= bgWorker_RunWorkerCompleted;
bgWorker.RunWorkerCompleted += bgWorker_RunWorkerCompleted;
//開始執行後臺操做
bgWorker.RunWorkerAsync();
//顯示進度條窗口
Dialog.FrmProgressBar.Instance.ShowDialog();

執行後臺任務的方法

private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            BackgroundWorker bgWorker = sender as BackgroundWorker;

            List<Cycle> cycles = null;
            List<Step> steps = null;
            List<Record> mainRecords = null;
           

            bgWorker.ReportProgress(10);      //10%

       

            #region 加載循環數據

            string cycleDataFile = String.Format("{0}{1}", Global.Instance.CurrDataFile, Global.CYCLE_EXT);
            if (System.IO.File.Exists(cycleDataFile))
            {
                using (System.IO.Stream fs = new System.IO.FileStream(cycleDataFile, System.IO.FileMode.Open, System.IO.FileAccess.Read))
                {
                    cycles = ProtoBuf.Serializer.Deserialize<List<Cycle>>(fs);
                }
            }

            bgWorker.ReportProgress(40);

            #endregion

            #region 加載工步數據

            string stepDataFile = String.Format("{0}{1}", Global.Instance.CurrDataFile, Global.STEP_EXT);
            if (System.IO.File.Exists(stepDataFile))
            {
                using (System.IO.Stream fs = new System.IO.FileStream(stepDataFile, System.IO.FileMode.Open, System.IO.FileAccess.Read))
                {
                    steps = ProtoBuf.Serializer.Deserialize<List<Step>>(fs);
                }
            }

            bgWorker.ReportProgress(70);

            #endregion

            #region 加載主通道數據

            string mainRecordDataFile = String.Format("{0}{1}", Global.Instance.CurrDataFile, Global.MAIN_EXT);
            if (System.IO.File.Exists(mainRecordDataFile))
            {
                using (System.IO.Stream fs = new System.IO.FileStream(mainRecordDataFile, System.IO.FileMode.Open, System.IO.FileAccess.Read))
                {
                    mainRecords = ProtoBuf.Serializer.Deserialize<List<Record>>(fs);
                }
            }

            #endregion

            
            bgWorker.ReportProgress(100);
            
        }

 

後臺任務進度改變事件

private void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            if (e.ProgressPercentage >= 0 && e.ProgressPercentage <= 100)
            {
                Dialog.FrmProgressBar.Instance.ProgressValue = e.ProgressPercentage;
            }
        }

後臺任務執行完畢事件

private void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            Dialog.FrmProgressBar.Instance.Dispose();           //關閉進度對話框
        }
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